Semi Colin
Jimmy Kimmel 2018 05 18 Ryan Seacrest WEB x264-TBS [eztv]

Direct Download Free Movies Mp3's Software Programs Stock Images » TUTORIALS » 3D Tutorials 

3DMotive - Texturing the Walther P99 Volume 1

3DMotive - Texturing the Walther P99 Volume 1

3DMotive - Texturing the Walther P99 Volume 1
English | Size: 2.2GB
Category: Tutorial

In Texturing thew Walther P99 we will continue where we left off. So we now have our high poly and our low poly and in this tutorial we will go over on how to properly unwrap our gun and utilize the most space so that we have the highest resolution possible. After that we will set-up our scene ready for making in marmoset and export all our models.Then we will move to marmoset toolbag 3 and start by baking all our texture maps and fix any baking bugs. After that we will move into substance painter where we will set-up our scene and start adding more normal map details like screws,text etc..
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Yansculpts Texturing In Blender For Beginners - Full Course

Yansculpts Texturing In Blender For Beginners - Full Course

Yansculpts Texturing In Blender For Beginners - Full Course
English | Size: 14.7GB
Category: Tutorial

To bring your characters to life and get amazing results, one must learn texturing and rendering. Skin can be a complicated thing to do, in this course i will take you through the process of getting beautiful results in real time tutorials!
Author Author: minhchick  |   Comments Comments 0  |     
Read More

MYA214 - Maya Lighting and Rendering in Production

MYA214 - Maya Lighting and Rendering in Production

MYA214 - Maya Lighting and Rendering in Production
English | Size: 4 GB
Category: Tutorial

This course, taught by Robert Harrington, will cover lighting, shading and multi-pass rendering in Maya and mental ray.
It will work directly with what Russell Dodgson will be doing this term in Nuke, using the same plates and providing all renders he wants.
We too will be dabbling in Nuke, finding out why its good for us lighters in a way that Photoshop isn't.
This course will reflect the production reality where you are part of a pipeline.
The modelling, UV'ing and animating will have been prepared already, meaning our time is focused on getting
the lighting and shading correct and providing compositing with the render-passes they need.
Along the way we will cover tricks, theories and guidelines to help get closer to reality.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

MAR101 - Introduction to Mari

MAR101 - Introduction to Mari

MAR101 - Introduction to Mari
English | Size: 1.89 GB
Category: Tutorial

In this course we will be covering the basics to get you up and running,
including a breakdown of the tools and palettes that you will find yourself most often using.
We will be covering such great tools as paint through, heal/tow and the remarkable warping tools.
We will going through the concept of Mari's shaders and channels system
as well as its comprehensive masking options.
Over the course of the term we will be taking an asset from start to finish.
If you work like Jensen you probably like using all the tools at your disposal
so we will also show how Mari works easily with other packages.
We will be going over basic process of working in conjunction with Nuke and also
the wonderfully simple to use camera projection set up for all your Photoshop projections.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Skillshare - Blender - Rigid Body Simulation Guide

Skillshare - Blender - Rigid Body Simulation Guide

Skillshare - Blender - Rigid Body Simulation Guide
English | Size: 563.8MB
Category: Tutorial

In this course you will learn all about the rigid body simulation in Blender. The rigid body simulation allows you to add physics to your object. Once it is activated it will fall due to gravity. In the first couple sections we will be going through each setting and how the different values effect the simulation. I will be showing you what it does and why. At the end of the course there are 3 different tutorials in which we use the rigid body simulation to create a full scene.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Rigging Game Characters in Maya 2011

Rigging Game Characters in Maya 2011

Rigging Game Characters in Maya 2011
English | Size: 2.98 GB
Category: Tutorial

We will cover techniques like setting up our joints
to have a consistent orientation throughout the entire skeleton,
we will build a twist rig to fix deformations that collapse in animation,
we will learn how to create a foot rig with more banking control,
and even cover creating a robust and flexible spine rig with advanced twisting.
We will also discuss weight painting techniques that help to speed up that process,
making it less intimidating and instead more of an enjoyable experience.
By the end of this course you will learn rigging techniques that can be applied to any rig you build.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Photigy - Studio Lighting and Natural Sunlight in 3DS Max with Ilya Plotnikov

Photigy - Studio Lighting and Natural Sunlight in 3DS Max with Ilya Plotnikov

Photigy - Studio Lighting and Natural Sunlight in 3DS Max with Ilya Plotnikov
English | Size: 631.0MB
Category: Tutorial

One of my favorite writers, Scott Adams said: "every additional skill doubles your odds for success". There are three of them I'm going to cover over the next two and a half hours: 3D modeling, visualization, post production. There's not much modeling, because I don't want you to stuck with the least interesting job.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Gumroad - V-Ray Crash Course with Ian Ruhfass

Gumroad - V-Ray Crash Course with Ian Ruhfass

Gumroad - V-Ray Crash Course with Ian Ruhfass
English | Size: 1.4GB
Category: Tutorial

Follow along with Emmy Award winning 3D Artist Ian Ruhfass in this 3 hour VRay course. You will learn the essentials in VRay that you should be spending 99% of your time on.
A lot of tutorials out there go over the math and theory behind every little attribute in VRay leaving you more confused than when you started, but in this course I will show you the most important things that I focus on in the studio.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Dosch 3D - Antique Furniture

Dosch 3D - Antique Furniture

Dosch 3D - Antique Furniture
English | Size: 185 MB
Category: Tutorial

The product DOSCH 3D: Antique Furniture contains 50 very detailed and fully textured 3D-models of various antique furniture pieces. Featured styles range from baroque to neo-classic to rustic. Use these 3D-models for architectural visualization, interior design, animation or illustration of hotel lobbies, posh villas, museums and other high-profile surroundings.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

3DMotive - Texturing the Walther P99 Volume 1

3DMotive - Texturing the Walther P99 Volume 1

3DMotive - Texturing the Walther P99 Volume 1
English | Size: 2.2GB
Category: Tutorial

In Texturing thew Walther P99 we will continue where we left off. So we now have our high poly and our low poly and in this tutorial we will go over on how to properly unwrap our gun and utilize the most space so that we have the highest resolution possible. After that we will set-up our scene ready for making in marmoset and export all our models.Then we will move to marmoset toolbag 3 and start by baking all our texture maps and fix any baking bugs. After that we will move into substance painter where we will set-up our scene and start adding more normal map details like screws,text etc..
Author Author: minhchick  |   Comments Comments 0  |     
Read More

MotionArray - 3D Device Mega Pack for Element 3D

MotionArray - 3D Device Mega Pack for Element 3D

MotionArray - 3D Device Mega Pack for Element 3D
English | Size: 725.1MB
Category: Tutorial

3D Device Mega Pack For Element 3D is an awesome AE template that features 29 high quality 3D models.
You can easily make professional looking corporate presentations and business slideshows of mobile phone applications, websites, games or whatever you want in a short amount of time and with low costs.
Note: Video Copilot's Element 3D required.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Introduction To Camera Animation in 3ds Max

Introduction To Camera Animation in 3ds Max

Introduction To Camera Animation in 3ds Max
English | Size: 595 MB
Category: Tutorial

This course will provide you with a foundation for camera animation in Max.

We'll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We'll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you'll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Foundry - Texturing a Product Package with Javis Jones (MODO)

Foundry - Texturing a Product Package with Javis Jones (MODO)

Foundry - Texturing a Product Package with Javis Jones (MODO)
English | Size: 1.8GB
Category: Tutorial

This tutorial builds on the "Modeling a Product Package" series, exploring unique approaches to surfacing, texturing and rendering a convincing product shot. Instructor Javis Jones walks you through the process of applying and layering images in the Shader Tree, using Shader Tree Instances, working with shaders, increasing realism with the Thin Film shader, and layering procedural textures.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Gumroad - Blender Basics NES Controller with Vaughan Ling

Gumroad - Blender Basics NES Controller with Vaughan Ling

Gumroad - Blender Basics: NES Controller with Vaughan Ling
English | Size: 9.3GB
Category: Tutorial

Learn how to Build and Render a classic NES controller step by step using Blender 3D.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

3dBuzz - Mastering Maya The Fundamentals

3dBuzz - Mastering Maya The Fundamentals

3dBuzz - Mastering Maya The Fundamentals
English | Size: 5.48 GB
Category: Tutorial

This bundle allows you access to the entire library of video curriculum originally designed for the Mastering Maya: The Fundamentals Online Class. This bundle allows you to get your hands on these incredible videos without having to deal with the time constraints and scheduling of the actual online class. Learn at your own pace as we guide you step-by-step through the process of growing from a Maya beginner into a true Maya master!
Author Author: minhchick  |   Comments Comments 0  |     
Read More

3DMotive - Intro to Unity 2017 Volume 3

3DMotive - Intro to Unity 2017 Volume 3

3DMotive - Intro to Unity 2017 Volume 3
English | Size: 765.1MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you'll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Digita ltutors Creating Game Weapons in 3ds Max and Mudbox

Digita ltutors Creating Game Weapons in 3ds Max and Mudbox

Digita ltutors Creating Game Weapons in 3ds Max and Mudbox
English | Size: 545 MB
Category: Tutorial

In this course we will use Mudbox and 3ds Max to build and detail a bladed weapon. While 3ds Max is great at creating models very quickly and efficiently, Mudbox excels at interactively sculpting complex detail. By using these two packages in conjunction, we can leverage their respective strengths to quickly create a cohesive digital asset. After building our base geometry of our sample project, a bladed weapon, and adding UVs in 3ds Max, we'll take the geometry into Mudbox to begin sculpting. We'll add a variety of detail, as well as using Channel painting to create textures for the color and specularity of the models. We'll also output normal maps and ambient occlusion maps. Finally, we'll put everything back together in 3ds Max. Upon completion, you be able to create your own weapons or props using these two powerful programs.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

3DMotive - Intro to Unity 2017 Volume 2

3DMotive - Intro to Unity 2017 Volume 2

3DMotive - Intro to Unity 2017 Volume 2
English | Size: 814.1MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you'll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

3DMotive - Intro to Unity 2017 Volume 1

3DMotive - Intro to Unity 2017 Volume 1

3DMotive - Intro to Unity 2017 Volume 1
English | Size: 812.6MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you'll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

Torch Holder Prop - Houdini procedural Model/Texture Tutorial

Torch Holder Prop - Houdini procedural Model/Texture Tutorial

Torch Holder Prop - Houdini procedural Model/Texture Tutorial
English | Size: 7.1GB
Category: Tutorial

This video tutorial will give you a completely different approach of creating a prop as in an usual game dev cycle/workflow. There are no hand sculpting nor painting by hand.
We will be modeling the highpoly, the lowpoly, uving and texturing with masks and point vops.
We'll also bake the maps in houdini using some new tech for Houdini Game development nodes created by SideFX.
Author Author: minhchick  |   Comments Comments 0  |     
Read More

 Register | Forgot your password?




  • GFXTRA.COM
  • New Fonts
  • New Envato
  • Full Downloads
  • Torrent Search
  • Wow E-books
  • Video Training
  • 10k+ daily uniques and pr3 or above PM me